Lesson Plan (Week 3: Squash and Stretch, Timing, and Spacing; Week 4: Anticipation, Staging, and Follow-Through; Week 5: Arcs, Exaggeration, and Secondary Action)
Objective: Understand the history, types, and storytelling role of animation; gain familiarity with animation tools.
Duration: 2 hours
Materials:
Lecture slides or video on animation history (e.g., from cave paintings to modern CGI).
Access to Adobe Animate, Blender, or Maya (free versions or trials).
Online platform (e.g., Zoom, Google Meet) for discussion.
Clips of iconic animations (e.g., Disney’s Snow White, Pixar’s Toy Story).
Activities:
Lecture (30 min): Discuss animation history, types (2D, 3D, stop-motion), and its role in storytelling.
Discussion (20 min): Students share their favorite animated films and identify techniques used.
Tool Demo (30 min): Instructor demonstrates basic navigation in Adobe Animate or Blender.
Hands-On (40 min): Students install and explore a chosen animation tool, creating a simple shape or frame.
Interactive Online Activity:
Virtual Animation Gallery Walk (using Padlet or Miro): Students upload a screenshot or short clip of an animation they admire to a shared online board, adding a brief note on what technique or style stands out. Peers comment on at least two posts to spark discussion.
Platform: Padlet (free, collaborative board for sharing images/text) or Miro (virtual whiteboard for visual collaboration).
Assessment: Participation in gallery walk and tool exploration.